Important: Never stop sneaking until you are past the deactivated Bull. Don’t worry about the room to the right after the hole in the wall, you never have to go there. The Cat will always start by moving to the door the corpse was dragged behind, so use this as your opportunity to get to the hole. The door behind you will be locked, so you’ll have to sneak past the Cat and go through the hole it just made.The Cat animatronic will break down a wall shortly after and begin looking for you. As soon as Jack mentions having to call the cops, immediately crouch behind the couch where you first entered the room.Walk to the middle of the room, grab the tablet on a small table and follow the instructions the game gives you. After entering what seems to be a break room, a dead body will be dragged into another room by an animatronic.Jump into the hole for a quick achievement, otherwise move on to the room connected to it. Once you pass the Bull animatronic behind a large glass wall go into the lit kitchen room that has a large hole in the middle of it for some reason.That one leads to the toilets, which you never have to go into. Ignore the open door you see as soon as you step outside. With the flashlight in hand, open the door and walk down the hall.
If you do that, you’ll have to reload the game, as that will lock the door permanently. Alternatively, you can go to the door and repeatedly flick the light switch on and off until the walls become fleshy for an achievement. As soon as you are able to move, grab the flashlight from underneath Matthew’s desk.Just like John, Jack receives a call from a stranger simply called the UNKNOWN who has a score to settle. If that name sounds familiar to you, yes, you are indeed the brother of the protagonist from the first game. The game begins as you, a man named Jack Bishop, wake up in a nondescript building that you and your partner Matthew have apparently been using as an office of sorts. I’ll also seperate the first and third episodes into seperate acts for ease of reading. Normally i would go into what tools you have at your disposal to help you get through the game, but since none of the gameplay mechanics the game introduces you to ever get brought up again, that won’t be necessary and i’ll just explain it as i go along. Later episodes get rid of stealth almost entirely, so that’s something we can look forward to. Getting caught by the Cat in the first episode is pretty much a death sentence, so you might as well get it over with and take the game over.
This game is also a lot less forgiving than the first one, which was already plenty difficult, since there are far less hiding spots for you to use and the larger rooms mean that running away and breaking line of sight is a lot less likely. First things first, just like the last game there’s one key component that you have to keep in mind: You cannot defend yourself.